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Decision At Kasserine

Decision At Kasserine

Out of stock.
  • Description
    Published in The Wargamer Magazine Vol.I, #23, this game covers the German operations called Fruelingswind & Morgenluft which led to the famous battle at Kasserine Pass in Tunisia in 1943. This game feature a rich variety of nationalities (US, British, French, German, and Italian) as well as unit types (motorcyle troops even!) played on a single map. Units are generally companies and battalions, with individual batteries of artillery. Game turns are half a day each and each hex = 2 miles. The game stresses the importance of headquarters units for coordination (particularly of air support) and has some of the best artillery rules ever. The game has since been updated by GMT's Kasserine in 2001. This game would become part of what would be known as the 'Battles for North Africa' Series.The other games in the 'Battles for North Africa' Series are: Rommel at Bay, O'Connor's Offensive, Hellfire Pass, Patton Goes to War, Objective: Tunis, and Race For Tunis. - BoardGameGeek
  • Details
    Ages: 12 and up
    BGID: 3523
    Category: Wargame, World War II
    Designer: Vance von Borries
    Mechanics: Hex-and-Counter
    Players: 1 to 4
    PrimaryName: Decision At Kasserine
    Time: 300 minutes
    Year: 1983
    Product Title: Decision At Kasserine